Hi.
I've been simracing since 2007, started with VGP on the Race07 platform, got hooked on www.swedishsimracers.com where I soon joined their entry league. SSR GT Club on GTR2. Strictly Road racing, no ovals.
Raced in that sprintrace format for a season, then joined the large GTR2 league, now with longer races, variable weather, pitstops etc. Man that was a lot to keep in mind :D
Then after a while I got invited to the first public wave of iRacing, way before fasttrack became a concept. So basically I thrudged my way through the licenses, the Radical being my main goal, before I got to that, the Riley was announced
... Being a long term Fan of ALMS & Prototypes I jumped at it, bought it way before I could race it.
I ran a full season in it in Div 10, and actually won the division championship, not from being particularly fast, I'm stuck somewhere around 1500 in iRating, but from driving one race per week and not DNF:ing.
This brings me to the Backmarker note of the post, In all the time I've raced in leagues and the few races I've done here, I've never won a race! I've won a championship, but never a race. I'm the guy who starts somewhere in the back, mostly stays out of trouble but more often than not ends up a lap down to the podium. Basically the very definition of a Backmarker.
More often than not it created sort of lonely races where you are stuck in a pace where you can't quite reach the guys in front, and the faster guys behind slowly getting closer for lapping.
But it's still fun! It also became a lot more fun as I took the step and went triple screen...
Here's a snip from the Daytona 2.4 that I ran:
http://www.youtube.com/watch?v=Lvs_-XNpF5A
Now if only all these straps could bounce and move it would be even cooler 
So that's some notes from a Backmarker, we may be slow, but we can still have fun racing!
/Dan
Dopo un breve periodo durato meno di un mese per ambientarmi domani.. 2/2/2010 inizia la mia prima "vera" stagione in iRacing..
Sabato sera, con ben 2 giorni di anticipo..
ho conquistato la patente D tramite il fast track.. ovvero raggiungendo 4.0 come livello di Safety Rating ( che è un indicatore che misura quanti incidenti si fanno). La mia prima piccola soddisfazione in iRacing, sperando ne arrivino altre.
Seguendo il consiglio di piloti esperti da domani quindi girerò con la Skip Barber Formula 2000.
Il primo circuito che affronterò sarà Infineon, che a primo acchitto ho trovato molto ostico. Una serie di sali e scendi senza riuscire a vedere la curva successiva che mi ha tirato fuori più madonne che giri puliti. Fra l'altro confrontando i tempi ottenuti.. 1:53:9 con quelli di Massimiliano (compagno di avventure agli esordi in Pontiac Solstice) ne esce fuori che sono circa 6 secondi più lento di lui.. e questo è assolutamente deprimente. ![]()
Stasera si prevede almeno 1 ora di pratica.. nella speranza che con un pò di costanza si riesca ad abbassare 3-4 secondi.. il minimo per non fare delle gran belle figure di merda domani all'esordio.
This VIdeo I found lately on my Computer. Made it back when the new camera-options were addet to the service. I never showed it or uploaded it anywhere because it's so damn theatric and histrionic ;-)
But now I think its fun to watch - you can see how the physics works and how bad I am in Sebring.
Have fun!
Finally some time over! Last 6 months have been busy, both with real racing and school. I have been working as race engineer and driver coach in a Formula Renault team and in a team runing in the Swedish touring car championship. At univeristy I have completed my Bachelor of science in Mechanical engineering and started my Masters studies in International project management.
I started with iRacing a 14 months ago and have made a number of videoguides for rookies, so now when winter is approaching I can finally start planning next video. I got a few requests during last 6 months for a basic driver training video. Now ive read Speed secrets series by Ross Bentley a long time ago when I was still an active driver myself. I have also watched Skip Barbers movie Going Faster but now I have read and watched these again after all these years and found alot of things that I need to work on myself, so maybe its not that basic afterall. =)
Step 1: Was making a plan on what content should be included.This was actually quite hard and as you can see its not quite finished. Ive made som comments here and there aswell. The problem I faced was that I dont know how to make animations which would be very nice to have to explain certain things. Another problem is also the chapter dividing. Should I make one part and release it or just make it into one long movie?
Step 2: Getting some nice iRacing footage, this ive already started and I try and take a few replays here and there when im racing myself. so dont be surprised if your in the video if you have raced me the last couple of days. ;)
If you havent seen any of the other guides have a look at http://members.iracing.com/iforum/thread.jspa?threadID=13174&tstart=0
The bad things in those is the quality of video and sond, however I have upgraded my computer since last video so now I run everything on max which should help alot.
Ok back to studying financial management and a cup of coffee. Hopefully I can start putting a few things toghether this weekend so I have somewhere to start from.
Have nice day
Yours Rob
1. Controls
- Tires (Traction vs Load)
- Steering (Animation: 9 and 3 o´klock positions on steering wheel and smooth inputs)
- Brake (Graph showing optimal braking together with pedal input animation) (importance of straight line braking)
- Throttle (Smooth squeezing motion pedal animation)(Don’t let off, one smooth motion)
2. Shifting
- Short shifting
- Downshifting (Graph showing when and where)
- Blip
3. Trail braking
- Tires (Traction vs load again)
- Entry graph (When and where to brake)
4. Cornering technique
- Graphs and animations showing correct lines
- Turn in, apex, exit
5. Passing
- Correct passing
6. Comfort zone
7. Visualization
8. Consistency
9. 100%
10. Practicing
11. Qualifying
12. Race